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Hello, I'm Matt Pyle.
I am an experienced digital artist with a wide range of skills in art production and leadership for print and digital. Having worked in a variety of industries, from gaming to finance, I can direct, design and/or produce independently the needed aesthetic for any market. With my thorough knowledge of graphic development I have been placed in leadership positions where I am happy to share my experience and offer creative and artistic direction. I am equally comfortable and competent creating 2D/3D graphics and animations as I am creating art for print. I always strive to be innovative, efficient, and a valuable team member.
Nice things folks have said about me...
"Matthew is one of the most dependable artists I have managed over the years. He goes the extra mile and does what it takes to ensure the work is done on time and meets or exceeds client expectations. Matt has been a cornerstone asset to our team and has been instrumental in the execution of our products."
Craig Rundels
Sr. Director of Service Delivery (Art) Sperasoft
"Matt Pyle is a lot more than just a UI Artist."
John Romero
Legendary Game Designer
"Matt is a pro. Always ready for the next task, looking for ways to improve everything he's already completed & turned in, and definitely able to handle a large volume of work while always being pulled in a thousand directions...."
Greg Bauman
Director of Marketing - Edge of Reality
"...Matt has a wide range of CG skills on offer and a strong esthetic sensibility. His 2D art in particular is solid and he’s lightning-fast at producing. As a seasoned industry pro with years under his belt he brings a consistent sober-mindedness and professional quality to the team. Matt’s reliable, talented and been a great colleague for me to know and work with. He has my highest recommendation."
Brandon Lackey
Animator - Meta 3D Studios
"Matt is super talented, and very efficient. He has an amazing sense of artistic composition. I have worked with him for years, and I've seen him create fantastic art across many genres. He's a valuable asset to the team."
Finn Staber
Programmer / Designer / World Builder - Portalarium
"...communication between the engineer and him was direct and precise, he knew what to do to make everything ready to be coded on. He worked very fast, pushed out many screen and UI elements, that engineers had to catch up, now this is a good thing in the terms that there was 4 engineers working with the UI and one person, Matt, creating it right on the spot, making him open for polishing and fixing anything that was needed, if needed. I liked his attitude, he was positive and eager to work in the project and would always go through the proper channels if there was any concern or area that needed his artistic input. His design process involved wireframe, discussing everything with the design team first, then designing it, applying the correct color scheme, using the right type, etc.. He was very good also in creating animations, motion graphics, they looked very polished and he was pretty fast at it. I recommend Matt, and it would be an honor to work on some project together one day, he has a very good vibe and a lot of experience and skills he always loved to share so everyone learned something new."
Rex Cartagena
Developer at CBS Interactive
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