Skills
RESUME
Professional ​info​​
I am a Senior Artist and leader who conceptualizes and produces compelling design, animation and graphics for digital applications.
I'm exceptionally creative with great leadership and problem solving skills. I love sharing my decades of experience and helping others progress in their skills.
I am very efficient, intelligent, and always looking for ways to optimize/streamline the development process and improve the product.
ADOBE CC
ILLUSTRATOR
PHOTOSHOP
AFTER EFFECTS
FLASH
3D MAX
MAYA
CINEMA 4D
SKETCHUP
BLENDER
VUE
ZBRUSH
SPINE
Experience
Senior UI Artist
Limit Break - Cupertino, CA (Remote)
01/2023 to 08/2023
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Designed modular UI components (prefabs) in Unity 3D
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Concepted, designed and created complex interactable game objects.
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Directed junior artists to achieve readable and beautiful game assets.
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Created efficient graphic pipelines.
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Designed, created and instituted 3D assets, environments and characters.
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Senior Art Designer
Konami Gaming Inc., Las Vegas, NV. (Remote)
​9/2019 - 10/2022
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Created graphical assets for digital slots.
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Designed and created 2D and 3D animations for slot games.
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Optimize assets for UHD resolution.
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Conceptualize and propose game play designs and presentation.
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Artist III
Everi Holdings Inc., Austin, TX.
​8/2017 - 9/2019
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Create graphical assets for digital and mechanical slots.
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Design and create 2D and 3D animations for slot games.
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Develop graphics pipelines for rendered and dynamic 3D assets.
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Create exciting marketing videos that clearly explain game functions.
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Creative Director
Astrotech Corp., Austin, TX.
​2/2015 - 7/2017
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Direct, design and produce multimedia animations to simply explain the processes involved in complex scientific products.
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Direct, design and produce web presence for corporate and subsidiaries.
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Design and produce digital and printed marketing materials, corporate reports, presentations, etc.
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Lead design for User Interface of scientific software products.
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UI Artist
Edge of Reality, Austin, TX.
​2014 - 2015
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Created and assembled User Interface art for the game “Loadout”, for PC (Steam) and PS4.
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Designed and produced 2D animations for UI and HUD.
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Worked closely with engineers and QA to insure proper implementation of UI assets.
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Worked closely with Marketing to create graphics for web, email, and DLC campaigns.
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Senior UI Artist
Play Gig-It, Santa Clara, CA.
​2013 - 2014
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Designed and created User Interface for Facebook (browser) game, "Rock This".
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Designed and created User Interface for Facebook (browser) game, "WATTZ".
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Re-designed and re-skinned User Interface for Facebook (browser) game, "Play Gig-it"
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Designed, animated, produced logos and web assets.
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Created motion graphics and animations for company YouTube channel and website.
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Created concepts, wireframes, and working mock-ups for web and mobile applications.
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Senior Artist
Heatwave Interactive, Austin, TX.
​2013
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Concepted, designed and created mobile applications as part of a small team.
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Created presentations and participated in pitches of innovative web and mobile application concepts.
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Provided space planning and design strategies and executed interior design upgrades.
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Owner/Designer
Wildworld Graphics, Austin, TX.
​2012 - 2013
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Designed and produced print ready graphics.
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Worked closley with clients to bring their visions into reality.
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Oversaw design and implementaion of large format graphics for marketing campaigns.
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Senior Artist/UI Artist
Kalani Games, Austin, TX.
​2010 - 2012
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Designed and created 3D User Interface for Facebook game “GardenQuest”
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Designed and created User Interface for iPad/iPhone game “Tiki Gods - Ancient Times”
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Created 3D game characters, environments, VFX, and textures.
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Created graphic marketing materials for the company web presence.
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Created concept mock-ups for web and mobile applications.
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Visualization Artist. Antenora Architects, Austin, TX.
​2007- 2009
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Conceptualized and created 3D animations and motion graphics.
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Produced accurate photo realistic 3D images of proposed architectural designs.
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Innovated new presentation techniques and production pipelines.
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UI Artist/ Animator. Multimedia Games, Austin, TX.
​2001- 2007
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Designed 3D assets, motion graphics and animations
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Created UI for over two dozen game titles
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Streamlined production pipelines improvoing quality and efficiency.
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Prior to 2001, I was working in broadcast television and providing digital video services. Feel free to contact me for an extended resume.
SDK
Unity 3D
Flash/ AS3/ Scaleform
Crytek
Unreal
EOR (proprietary)
MGAM (proprietary)